Game Design I

Jacksonville State University

CourseCS 339

CS 230). Principles of game design. Covers analysis of genres; gameplay; conceptual design; story and character development, effects of art, lighting, and sound; interface design; level design; and the business of game development.

Credits

3 credits

Course Code

CS 339

Related Courses

Prerequisites, corequisites, and courses that build on this one

Required For

Courses that require this course as a prerequisite