Geometric Modeling for Computer Graphics

University of Alabama at Birmingham

CourseCS 672

The formal description of a motion is necessary in computer animation for graphics, game design, robotics, and many other disciplines. This course covers various aspects of the design of motions. Typical topics include position control along Bezier curves, orientation control with quaternion splines, motion planning, motion capture, camera control, collision detection, visibility analysis.

Credits

3 credits

Course Code

CS 672