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  1. Programs
  2. MOTION GRAPHICS AND VISUAL EFFECTS LEVEL 2

MOTION GRAPHICS AND VISUAL EFFECTS LEVEL 2

Austin Community College District

CertificateAcademic

Become a contributor for free to openly demonstrate student outcomes, industry alignment & eligibility criteria.

The motion graphics and visual effects program trains students to create visual effects and animated designs for film, broadcast, games, and the web using industry-standard tools and techniques. Students study graphic design principles, production fundamentals, animation, and effects pipelines and learn how to take a motion graphics presentation from concept to final output.

Credits

45 credits

Format

In-Person

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Program Pathways

Credentials this program stacks toward

No program pathways.

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Course Pathway

15 courses in this program

115 courses
MOTG 2474
4 credits
MOTG 2470
4 credits
MOTG 2372
3 credits
MOTG 2371
3 credits
MOTG 1476
4 credits
MOTG 1475
4 credits
MOTG 1474
4 credits
MOTG 1473
4 credits
MOTG 1472
4 credits
JLRY 2433
4 credits
JLRY 1449
4 credits
JLRY 1442
4 credits
GRPH 1359
3 credits
ARTC 1305
ARTC 1302
3 credits
Program Requirements

Courses required to complete this program

ARTC 1302DIGITAL IMAGING I
3 cr
GRPH 1359VECTOR GRAPHICS FOR PRODUCTION
3 cr
MOTG 1474MOTION DESIGN CONCEPTS
4 cr
ARTC 1305(take previously or concurrently), GRPH 1359, MOTG 1474. Course Type: W
MOTG 1475INTRODUCTION TO MOTION GRAPHICS, ANIMATION AND COMPOSITING
4 cr
MOTG 1476DESIGN FOR MOTION I
4 cr
MOTG 2474VISUAL EFFECTS
4 cr
MOTG 24703D FOR MOTION GRAPHICS
4 cr
MOTG 1473MOTION GRAPHICS I
4 cr
MOTG 1472DESIGN FOR MOTION II
4 cr
MOTG 2371MOTION GRAPHICS II
3 cr
MOTG 2372MOTION GRAPHICS PROJECT
3 cr
JLRY 2433CASTING II
4 cr
JLRY 1442STONE SETTING II
4 cr
JLRY 1449JEWELRY REPAIR/FABRICATION II
4 cr
Program Details

Detailed information about this program

No detailed information available.

Requirements

What you need to earn this credential

No requirements listed.

Financial Aid

Eligible funding programs

No funding information available.

Scholarships

No scholarships listed.

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Locations

Where this program is offered

  • Texas

    Texas

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Related Programs

Programs related to this one

No related programs.

Skills & Competencies

Skills developed through this program

Auto-populated·from O*NET via SOC 27-1014.00

Skills

Active ListeningReading ComprehensionCritical ThinkingSpeakingJudgment and Decision MakingWritingActive LearningMonitoring

Knowledge

Computers and ElectronicsEnglish LanguageDesignCommunications and MediaCustomer and Personal Service

Abilities

Oral ComprehensionWritten ComprehensionOral ExpressionVisualizationNear VisionProblem SensitivityDeductive ReasoningVisual Color DiscriminationWritten ExpressionOriginality

Tasks

  • Design complex graphics and animation, using independent judgment, creativity, and computer equipmen
  • Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or telev
  • Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and

Technology

Graphics or photo imaging softwareDocument management softwareDevelopment environment softwareVideo creation and editing softwareWeb page creation and editing software

Tools

Digital paperDigital pensPanoramic digital camerasPersonal computers

Work Values

IndependenceAchievementWorking ConditionsRecognitionRelationshipsSupport
Career Pathways

Occupations this program prepares you for

Auto-populated·from O*NET + BLS
Occupations matched to this program, with median wage, top wage, growth, and openings
SOCOccupationMethodWageGrowthOpenings
Match confidence: medium27-1014.00Special Effects Artists and Animatorstitle_inference———
What You'll Learn

Key competencies developed through this program

Auto-populated·from NSX Competency Framework

Mastery: developing (Level 2)(based on Certificate)

  • Two-dimensional and three-dimensional character models — create with reduced oversight using computer animation programs on commercial multimedia or broadcast projects.
  • Light, shadow, color, and texture settings — combine and refine independently to produce lifelike motion sequences that meet established visual quality standards.
  • Direct mail, carton, and television graphics — design and deliver using desktop publishing and photo imaging software with minimal revision cycles.
  • Storyboard sequences — develop from script breakdowns, mapping key character actions and scene transitions for review by a director or creative lead.
  • Multimedia campaign assets — contribute to production coordination efforts, tracking progress milestones and flagging scheduling conflicts to the project manager.
  • Animation software rendering pipelines — troubleshoot common technical problems and adapt workflow settings to meet evolving project constraints in a studio environment.
  • Client and stakeholder feedback — interpret and translate into revised animation concepts, applying critical thinking to balance creative intent with production feasibility.
  • CAD and object-oriented development tools — use to build structured 3D assets that integrate cleanly into collaborative production environments.
  • Cinematography and editing principles — apply when composing animated sequences to ensure pacing and visual storytelling align with campaign objectives.
  • Cross-functional team communications — participate in production meetings, clearly articulating animation progress and technical decisions to non-specialist colleagues.

Some details on this page are auto-populated from public workforce data sources: O*NET (opens in new tab), BLS (opens in new tab), College Scorecard (opens in new tab), DOL Training Provider Results (opens in new tab), NSX (opens in new tab). Provided in partnership with LER.me Career Intelligence.

Student Outcomes

Performance metrics for this program

Completion Rate
Not reported
Placement Rate
Not reported