Courses
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161-170 of 89,070 results
- GRD 2873-D Studio
This course allows the student to design and produce a project suitable for digital animation, 3D design, or game development. Emphasis is placed on creating an original concept, storyboarding, and post-production processing. The student will document each stage of the project’s development. The project will be presented for critique and evaluation at each of the developmental stages.
Issuer: Trenholm State Community College3 credits - ART 22043D Studio I
Fundamental concepts in pottery and ceramics. Basic techniques in production and free form ceramics to include introduction to hand-building, wheel throwing, and glazing/firing techniques.
Issuer: Troy University3 credits - ART 22053D Studio II
Fundamental concepts in sculpture. Emphasis on traditional subtractive and additive techniques in a variety of media.
Issuer: Troy University3 credits - ART 33313D Studio III
Advanced concepts in three-dimensional media. Studio focus on specific additive and subtractive techniques in a variety of media. May be repeated for credit up to six hours.
Issuer: Troy University3 credits - ART 44313D Studio IV
Contact Hours: 5 Content and issues in three-dimensional media. Advanced studio practices in ceramics with a focus on the development of personal artistic expression. May be repeated for credit up to six hours.
Issuer: Troy University3 credits - MDT 2803-D Studio Max
This course covers the use of 3-D Studio Max computer-aided design software to make technical and pictorial animated drawings to design 3-D objects for presentations. This course covers the commands, application of equipment, concepts, views, dimensions, and techniques particular to this software for design of parts. Upon completion the student will make a 3-D animated presentation of their design.
Issuer: Gadsden State Community College3 credits - CSCI 50903D Video Game Development
This course provides an introductory exploration into game design and development, focusing on Unreal Engine. Designed for students with basic programming skills, the curriculum integrates theoretical concepts with practical application using C++ and Blueprints. Students will engage in interactive activities, mini projects, and a comprehensive team project to solidify their understanding and foster collaborative skills.
Issuer: Auburn University at Montgomery3 credits - CSCI 30903D Video Game Development Fnd
This course provides an introductory exploration into game design and development, focusing on Unreal Engine. Designed for students with basic programming skills, the curriculum integrates theoretical concepts with practical application using C++ and Blueprints. Students will engage in interactive activities, mini projects, and a comprehensive team project to solidify their understanding and foster collaborative skills.
Issuer: Auburn University at Montgomery3 credits - ARTS 33663D Video Game Environment I
This studio art course will cover 2D- and 3D-level setting design for video games and skills used to create 2D and 3D game level designs by using architectural theory, various storytelling techniques for level design. Lab fee: $2.
Issuer: Tarleton State University3 credits - ARTS 43663D Video Game Environment II
This advanced studio art course will cover 2D- and 3D-level setting design for video engines that show advanced levels of skill and expression of content.
Issuer: Tarleton State University3 credits